

With the exception of the main character, most of the voice work is kind of. All dialogue in the game is a product of either the main character's musings, ancient murals, or tape recorders. The story is fairly interesting, and isn't your run of the mill "Oh no the zombies are here run and survive" type setting. Still, overall this part was pretty enjoyable, and I found myself demolishing entire houses with glee.Ģ.

Some things can only be reliably gained through structures that synthesize lesser materials into better materials (Lumber, Titanium, and Mana Chunks), so there is a bit of a bottleneck in the game until you learn to make those structures and accumulate the materials/fuel to make these. You collect a relatively small variety of materials from the stuff you cut and smash, which means it's not hard to accumulate stuff for building or upgrading. Just about every object in the world can be destroyed by cutting or slashing it hard enough sometimes either works. You have tools/weapons that can cut, and tools/weapons that can smash. The crafting system was relatively simple and easy to understand. There's a few good points to this game I enjoyed:ġ. Fight zombies and mutant zombies, take apart the environment so you can build tools, structures, items, and cook dishes for permanent stat boosts. So there's a lot to take apart in this review (Har har).
